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Matthew McClellands Portfolio About Me

About Me

Hello, I’m Matthew McClelland! I’m a video producer and motion designer based in North Carolina. I have been working for Barracuda Networks where I have been producing video and animation content for almost a decade now. Contact me today to see what I can do for you.

Skills

Video Editing

Video Production

Motion Graphics

3D Animation

Matthew McClellands Gear Used

see my work!

Brand Commercial - 3d animation & motion design

This 30 second spot was created during my time at Barracuda. I was the producer of this piece. After receiving the voice over, I drafted a quick storyboard and got to work on the animation. Inside of Blender, I created the scenes, texturing/shading, lighting, camera animation, and much more. For the people animations, I used Mixamo to quickly export some idle animations for the office scene. The motion graphics throughout the video we’re created inside of After Effects using some simple shape and text layers.

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Discover25 Event Video Production

Before the event, I am tasked with taking the brand design and animating a 5-10 second bumper that’s used to end the video. The bumper is created in After Effects using the photoshop/illustrator file that the design team delivers. I used those files and created a 3D scene. Using multiple layers and effects such as particular, optical flares, cc lens, I was able to create a cool sweeping animation burst effect.

During the event, the video team is tasked with conducting interviews of partners and customers as well as a recap video to show during the next day of the event. I filmed B-roll using the Panasonic GH4. For the interviews, we used the Sony A7S II as our A camera and the Panasonic GH4 as the B camera. Once the day has been filmed we hit the ground running with the recap edit. We offload and backup footage and start to organize and edit footage inside of Adobe Premiere.

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Barracuda Brand 30 second Commercial

During my time with Barracuda, the company has gone through multiple rebrands. The current brand incorporates designs using fish and water to compose an eye catching image. For this project I collaborated with the design team and created a 30 second spot with it. For this piece, I used a combination of Blender and After Effects. In blender, I made a box shape with a simple volumetric shader for the ocean. I animated a shader material to create the surface of the water. Added a spot light with an animated caustic png sequence for the sun that shines through the volumetric. I exported my null and camera data into After Effects and placed my text and motion graphics elements in the scene.

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